HE
Hakimi Eiqbal
Building games and hardware end-to-end with GPT-6 Astra and Fable 5.1
Progress logs of cozy and fishing games built with zero game-dev experience using Claude and Astra, head-to-head model tests on physics and open-world tasks, and days where Astra designs PCBs and firmware. Weekly build updates draw the biggest audiences.
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1.5kfollowers
976views per post
$50cheapest service
24 hanswers in
206kviews on record
writes for English-speaking indie builders using AI to ship games and hardware without a team · Worldwide, in English · Southeast Asia
what they post about
share of their recent postsAI-built game dev logs60%
Model head-to-head tests25%
AI hardware and PCB builds15%
what you can buy
prices are per publicationSponsored postA post about you in their feed, written in their own voice.
ready in 3 days · 1 revision included · you get: link to the live post and the numbers 24 h after it goes out.
Long-form X articleA long piece on X — the format people find later, not only in the timeline.
ready in 7 days · 1 revision included · you get: link to the live post and the numbers 24 h after it goes out.
what usually flies
their posts by reach · 205,770 views on recordWeek 6 of building a fishing game entirely with AI What started as an experiment is now a playable game you can actually download. The creator has zero game dev9 sep 26 · x post79kviews507likessee it →Someone gave Astra 6 and Fable 5.1 the exact same prompt: “build me GTA” Both had to autonomously build a browser open-world game where you can walk around, ste11 sep 26 · x post44kviews199likessee it →Day 12 of building a cozy game with zero game dev experience Around 80 hours in, it now has a complete story, 27 characters with their own backstories and secre15 sep 26 · x post32kviews280likessee it →day 5 of building cozy game It already has a cave system branching into a beach town and a snowy mountain village. Each zone has its own NPCs, shops, forageable10 sep 26 · x post26kviews32likessee it →Week 7 of building a fishing game entirely with AI At this point, it basically runs like a small AI game studio. Fable 5.1 acts as the manager, coordinating sep14 sep 26 · x post23kviews338likessee it →Epstein Island Tycoon Astra built this entire Unity tycoon game in 3 days It was used for almost everything: > game logic > UI design > sound > asset generation13 sep 26 · x post1.3kviews23likessee it → Prices are set by the celeb. Money sits in escrow and is released after the publication goes live — otherwise it’s refunded.